目录

《Head First Java》读书笔记(三)

摘要
《Head First Java》读书笔记(三)。

Chapter 6 Using the Java Library

Analyzing the bug in the Simple Dot Com Game

ArrayList (taking advantage of the Java API)

Fixing the DotCom class code

Building the real game (Sink a Dot Com)

Prepcode for the real game

Code for the real game

boolean expressions

Using the library (Java API)

Using packages (import statements, fully-qualified names)

Using the HTML API docs and reference books

Exercises and puzzles